Carinae Vanguard Empire

Main Facts
The Carinae Vanguard Empire or CVE is the main core of the four human controlled things, the CVE is the governing body of all of human controlled space with ASRAWT, GIN and RAEPACI areas of space just being lumped into CVE space, leadership of the CVE is split between two leaders, the President and the Emperor/Empress, the currency is the Carinian Dollar and the CVE has a border with numerous races, the Harpesh, Figraa, Jals, Flaren, Kell, Onias, Vill, Sornova, Shnel, Ols, Valashae, Kikilmenian, Lypheans, Justorn and the ANVZV Federation in the Milky Way.

Legislative Body
The main Legislative Body of the CVE is the central Parliament who make all the general laws and the President or Emperor/Empress can pass them. The President mostly handles internal affairs, this includes signing off on new mining operations, helping to allocate national funds to city development and keeping space safe. The Emperor mostly handles international affairs, this includes first contact, arranging trade and helping solve potential border disputes.

Demography and Population
CVE space is generally split up into three types of sector:

- The first of these types are the City Sectors, these areas are centered on a system with a population higher than 500 billion and are a box of 1,500x1,500x1,500 light years around that system, sometimes systems with populations high enough are very close together and so the highest population system in that group gets the sector, examples of these include the Sol Sector, the Deneb Sector, the Murdin's Vortex Sector and the Eta Carina Sector.

- The second type are the Rural Sectors, these function on the same basis as the city sectors but are more flexible in shape and can be anywhere from 10 light years all the way up to 10,000, they are also centered around the most populated system in them, examples of these include the La-92044AB Sector and the Vesten Sector.

- The last type is the Capital Sector, there is always only one of these per galaxy, it is 2,500 light years across and centered on the capital system of the time, the current one is the Pistol Star Sector however for almost 15 years during the Great Galactic War it was the Deneb Sector which was expanded to house it's new function as capital, after Project Solio Caelesti a local capital in the Andromeda Galaxy was required so the Messina Sector filled that role, at this time as well the CVE made it so every galaxy it had territory in possessed a local capital, minor administrative worlds in Dwarf/ Satellite galaxies and major core capitals in large galaxies.

There are also the CVE sub sects, the first and oldest is the Grimoire Intelligence Navy or GIN (founded in 2204) the second is Resource Allocation, Expansion Planning And Colonization Institute of RAEPACI (founded is 2362) and the third and newest is the Alterian Scientific Research And Weapons Testing or ASRAWT (founded in 2493).

- GIN is sort of the CVE secret military as well as our intelligence on other alien races however they are very secretive and never give us any of their technology unless it's a war or it's the Star Lifter stations which they let us use.

- ASRAWT is the CVE's scientific research division, as it was formed during The Varg War it was mainly focused on cartographic mapping of Varg space and doing research on new shields and weapons technologies, the founder of AE, Ardina, is from another universe where all the stars are Red Dwarfs and arrived through the malfunctioning Vega phasegate, she introduced the CVE to Quantum Slip-Stream Drive and allowed us to move at a minimum speed 10,000 times that of the fastest we were able to make Warp Drive go.

- RAEPACI assists with most colonization efforts, providing destinations for colony ships as well as helping with building planetside infrastructure and helping to control the flow of resources to said new colonies, they also run Naval Practices and some more specialized training.

Alien Races
By the end of the Great Galactic War five alien races had joined the CVE as states these where in order:

- Pragnann

- Ak-Rorg

- Koglr

- Gilpa

- Heplig

Foreign Relations
The CVE generally strives for peaceful co-existence with alien races however if does wield a powerful military for self defense.

The CVE does lots of trade with other species for example:

the Harpesh give the CVE Polarinite Alloy for armour, which is an alloy of Depleted Uranium, Tantalum and Iridium (abbreviated as DU-TaIr) it is used alongside the CVEs own armour plates which is an alloy of Osmium, Tungsten and Titanium (abbreviated as OsWTi).

The Shnel give the CVE Zero Point Reactors and Blazar Bolt weapons as a thank you for helping remove the Varg threat, later in the First Great Galactic War the CVE gives them Artificial Singularity Reactors as a thank you for the Reactors and help in the war

The CVE Military uses vast quantities of antimatter in its weapons arsenal, from the massive Mintaka and MAA Cannons to the small AMBO and AMBE Cannons to the numerous antimatter missiles we need lots of antimatter and to that end the Ols, who also use lots of antimatter, deliver. They give us Antimatter in return for OsWTi armour. At first contact the Ols gave us the Mintaka Cannon to help with The Varg War and later on in the First Great Galactic War the CVE gives the Ols the Neutronium Tera-Cannon to help them in the war.

Territory
CVE space has changed much throughout history, starting off as a small glob around Sol that the Flar gave us it then expanded along spindly lines connecting important systems, a gargantuan muchroom shaped area in the Galactic Halo was acquired to harvest resources for the Quetzalcouatl Dyson Sphere, with the invention of the Quantum Slip-Stream Drive the CVE rapidly filled in the gaps between out space and after The Varg War the CVE expanded into what almost looks like a giant upside-down F with a muchroom on the bottom, CCE space in other galaxies in not physically connected to the rest but is connected initially via special trade routes and Phasegates, then later by permanent Wormholes then even later by Slip-Void Slingshot Tunnels for ultra fast travel between galaxies

Military
the CVE Military is mostly focused on space based warships and planetary based defenses.

The CVE fields a comparatively large military, pre-First Great Galactic War in 2509 it was around 200,000 ships but that rapidly climbed through subsequent wars exceeding 1 million total ships by the Great Ols Assimilation War in 6117

CVE ships come in all shapes and sizes the smallest ship in the O2-97 Butterfly class, a fightercraft only 9.5 metres long, CVE ships soar in size into the thousands of kilometers, the largest mainline warships reaching for 5,000 kilometers in the far flung millenia, the largest ship the CVE possess are our two Great Dying Class Superweapon (or GDCS) type ships, these behemoths were first commissioned in 2960, are 50,000 kilometers long and have a main weapon capable of blowing up stars generation called a Supernova Induction Weapons

Weapons Systems
The main weapon onboard CVE ships by the end of the Great Galactic War is the Mintaka-Alnitak-Alnilam Cannon or MAA Cannon, these are a combination of three different types of cannons that were gifted to and developed by the CVE during The Varg War which are obviously named after each component of the MAA Cannons name.

The Alnilam Cannon is the least powerful, it fires a beam of plasma which is capable of melting ships but not so effective against shields which are incredibly good at absorbing impact force and heat because of the Varg.

The Alnitak Cannon is more powerful firing a beam of pure Graviton Particles that pile up against a ship and generate a short lived intense gravitational field that can cause areas of a ship to implode.

The Mintaka Cannon is the most powerful of the three as it fires a beam of pure antimatter towards its target however the weapon is more short range that the others due to antimatter annihilating with interplanetary dust and spreading out over a distance, it is also not heated and not all that compact but damaging nonetheless.

The Neutronium Tera-Cannon or NTC is the most powerful kinetic weapon ever known to be created, the average one will fire a 90cm X 20cm capsule of Neutronium at a speed of 10km/s giving it a kinetic energy on impact equivalent to 38.79 Teratons of TNT (hence the name of the weapon) however larger ships like the F9-S8 Sapphire variants that fire at 20km/s and 50km/s can be found

The CVE also has smaller bolt versions of these weapons (not the NTC) as well as Antimatter, Nuclear and Graviton based missiles that do much the same thing however the CVE does not really employ kinetic based weapons very often as against the gargantuan ships most races use they tend to be less effective.

The Upgraded Quasar Cannon is another powerful weapon of the CVE, the Quasar Cannon was adopted by the CVE after the end of The Varg War when the Varg were wiped out, the Upgraded Quasar Cannon is in most respects more powerful than the original, it is 85% plasma and 15% antimatter (the original was 97% plasma and 3% antimatter) and is accelerated to 1,500 km/s (the original was 500 km/s), the main object this weapon is used on is the Pistol Star Class Superweapon (or PSCS) which is a gargantuan 5,000 km diameter weapon that has the ability to do anything from destroy small cities to blow up Jupiter sized planets.

Agriculture & Industry
the CVE has several planets that are largely dedicated to agriculture and other foods production.

one such system is the Westerlund 1-26 system which among it's two planets also has many large brewing space stations and other drinks making things, the Westerlund 1-26 system is also the production site of Westerlund Whiskey which is a famed alcoholic beverage across the galaxy although in 2509 about 7 months into the First Great Galactic War the Westerlund 1-26 system (and it's entire home cluster) are captured by the Alliance.

on the other hand most, ship construction, mineral refinery and mining industries boom during the First Great Galactic War and The Varg War before that due to the increased need for more minerals to be mined and refined in order to build more starships for the war effort.

Places the where used a lot for mining are the La Superba system as well as many protoplanetary discs, the Rigel system also used to be a major mining place before it was mostly converted into refineries and telescopes, there was also the Fomalhaut A protoplanetary disc however during The Battles of Fomalhaut and Que tzalcouatl in The Varg War, the Fomalhaut A protoplanetary disc was ignited after the gas giant Fomalhaut b was destroyed by a pair of Titan Varg Ships resulting in mining operations in the system being moved to Fomalhaut C and more systems outside the galaxy being dedicated for mining.

Trade & Transport
The CVE supply lines and transport networks are for the most part still in the works as we only started to expand more with the invention of Quantum Slip-Stream Drive is early 2492 so most supply lines are still incomplete however most lead through many major systems like Deneb, Sol, Algol, Pistol Star and CC-39B, after the Great Galactic War however repairs are being done to the supply lines and general travel and transport routes.

Transport in the CVE is incredibly fast and easy with the advent of Quantum Slip-Stream Drive, before there was only Warp Drive which we never figured out until the mid 2510s how to get faster than 40,000 times the speed of light meaning it took months to travel from Earth to the Pistol Star unless you used the Phasegate Network however that was often busy redialing to different systems and was frequently clogged due to it being impossible with the dialing technique to send a wormhole to two different places in a single star system meaning the Phasegates where limited to one per system.

However with the advent of Quantum Slip-Stream Drive travel was much faster and it took until the late 2510s for us to figure out how to make it go any slower that 400 million times the speed of light with the fastest ship the F9-S8 Sapphire being able to clock 22 billion times the speed of light without a hitch and able to travel from Earth to the Pistol Star in just 37 seconds however that is a military ship although regular ships people could buy like the J6-G22 Fornax could still go 1-2 billion times the speed of light.

Imports
The CVE does not generally import all the much as most alien races have only been known for a fairly short amount of time and the Great Galactic War generally messed up post trade but large amounts of ship building materials are brought in from the Harpesh and the Ols, the Shnel also provide their incredibly powerful reactors and Blazar Bolt weapons.

Exports
The CVE exports many supply materials and assistance to the Figraa who during the Great Galactic War where subjugated and had much of their populace outright enslaved by the Alliance and mostly the Xipor part of that, we export things such as food and other goods to them and other people who where ravaged by the war.

Education
CVE civilians are generally very well educated, schools of some description exist in every major star system in the CVE and many lesser "rural" ones, one of the reasons the Deneb system has such a titanic population compared to everything else is largely because of the education opportunities the exist all across the system and as that drew in more people to bring up their kids in places where the education would be the best, the population exploded.

On planet structures
Most major CVE planets are covered in gargantuan mega-cities which can have populations of 100s of billions to trillions, the mega-cities of planets such as Deneb g or Pistol Star e have incredibly complex sewage and water transport systems as they also need to get water up to the tops of the mega-scrapers, the tallest mega-scraper in the CVE is the Pistol Spire which is built in the oceans on Pistol Star e, from sea level to the top it stand 19 kilometers tall however if you include the sections of the building the are underwater/underground it increases the total height to 21 kilometers, other mega-scrapers like the Deneb spire or various other ones in the Cygnus X-1 alpha or Sol systems can breach 10 kilometers in height easily, CVE worlds also have many defenses to protect from space based attacks, planetary defenses generally include large Shock Plasma turrets on the surface that can fire on starships in space as well as many planetary shield generators that give the planet a planetary shield with which to resist orbital bombardment for a time.

Orbital habitation
The options for where to live in the CVE are not however limited to just the surface of a planet with orbital habitats being another viable option, the Erebus Class Habitation Station or ECHS is a 200 kilometer long O'Neil Cylinder like structure with a separate gravity ring in the top which is mostly for power generation, ECHS' can also be used as docking sites for most ships and can house many millions of people, their larger cousins the Tambora Class Habitation Station or TCHS are circular with the outer circle having a total diameter of 2,600 kilometers, they can house several billion people each, the largest orbital habitats are the two gigantic Orbital Rings in the Cygnus X-1 alpha system and the Vega system, they are gargantuan rings built around the equator of gas giant planets, they can house several trillion people and are incredibly large with both orbital rings having a diameter of 920,000 kilometers and a thickness of 75,000 kilometers.

Space based structures
Space stations in the CVE come in several flavours and all of them technically do function and starbases, shipyards are the most common however mining/refinery stations, fueling stations and just general outposts are also fairly common.

Shipyards: there are is only really one main type of shipyard space station the Fornax Class however they are incredibly common, they are 60 km long which is enough to manufacture most CVE starships alone or construct pieces for larger vessels that have to be constructed at bigger places such as the Yggdrasil Class, there are only three Yggdrasil Class shipyard in CVE space due to the fact they are 1,500 kilometers long they are all sister starbases, Yggdrasil Shipyard is in the Algol system, Nidhogg Shipyard is in the Pistol Star system and Vedrfolnir Shipyard is in the Taurus X-3 system, the other main type of orbital shipyard is the Xerxes class although the main shipyard of it's kind, Xerxes Shipyard, was famously destroyed by the Varg during The Varg War Xerxes Classes are 250 kilometers wide and have four main construction arms attached to a circular habitation core with another 2 smaller construction arms out the side.

Mining/refinery stations: these come in two types, the Ursa Class and Aquila Class, both of these classes are fairly small and are generally built in mining systems such as La Superba or Rigel and are used to refine the massive amounts of minerals that are harvested from the planetary strip mines into usable materials for constructing starships, space stations or cities.

Refueling stations: there is only really one main type of refueling station the Cygnus Class, they carry large containers that hold starship fuels and during the Great Galactic War were also used to refuel the ships of the Zlephri and Ak-Rorg as well as Koglr rockets.

Outposts: there are three main types of general outpost, the Libra Class, the Ringularity Class and the Sagittarius Class, they are much more all purpose than the other space station types and once a system they are in starts to gain a more important role they can be quickly refitted to be refineries, diplomatic offices, scientific research centers or anything else.

orbital defenses are also something the CVE needs lots of, during the Great Galactic War the Figraa allowed us to use their Pulsar Cannons on orbital defense platforms and we also started to make our own Shock Plasma beams and even MAA Cannons were put on orbital defense platforms, in the later years and beyond of the Great galactic War the CVE also started to use the 50 km/s variant of the Neutronium Tera-Cannon as an effective orbital defense that could do enormous damage to larger starships or even outright destroy small to mid-sized ones.

Phasegates are another space based structure and one of the only ones used for transport, the Phasegate is a large wormhole generating gateway that be dialed to a system and allow travel through however their use has become much less common with the invention of the Quantum Slip-Stream Drive, the Phasegate network also functioned as the delivery mechanism for the energy pulse that was emitted by the Eta Carina Superweapon in order to get it all over the galaxy and speed up the process of the weapon.

Megastructures
The CVE is in possession of many Megastructures that both have and have not been built by us, one of the most famous of these is the Cygnus OB2-12 Dyson Sphere which took just over 200 years to construct and produces gargantuan quantities of energy, another well known Megastructure is the Treblinar Stellar Shipyard, a gargantuan double ring shipyard that was built by the Varg around a star called Treblinar, the shipyard mega complex itself is 4 AU in diameter. Other much smaller Megastructures do still exist in the CVE, the Orbital Rings in the Cygnus X-1 alpha and Vega systems as well as Ares Shipyard in the Mu Cephei system and our two S.U.C.Cs in the La13722ab system and the Arcturus system however one of our other more useful Megastructures is the Saturnian Particle Accelerator, a gargantuan polar oriented particle collider build around Saturn below the D Ring that produces a lot of the antimatter necessary for the CVE's many antimatter based weapons systems.

Weaponry and defensive systems
The CVE has many advanced weapons that are beyond most of its neighbors, the MAA Cannon and the Neutronium Tera-Cannon are the two best examples however other weapons we have are quite advanced too, throughout the Great Galactic War a weapon called Slip-Stream Mines became fairly common place however their use was outlawed after the war, we also posses many types of pulse weapons like Antimatter, Graviton and Plasma bolts like smaller versions of the Mintaka, Alnitak and Alnilam Cannon however we also have Shock Plasma which we got from the Varg and Blazar Bolts which are heated and hyper-accelerated antimatter along with all these we are the only race currently with a Planet Cracker class weapon.

CVE on ship defensive systems are top of the line, through The Varg War the CVE had to constantly upgrade its shield systems to cope with Shock Plasma impacts, we also have some of the strongest hull armour of out neighbor races with most capital-grade ships being equipped with an outer layer of Regenerative Hull Plating which we reverse engineered from Varg tech.